Style : Escape Maze
Release : March 2013
Function : Game Designer, Level Designer
Self-control is a 3D survival horror. Take control of a phobic character and help him confront and win against mental environnements made up by his terrorized mind. Choose to handicap yourself of seveval senses to avoid being in contact with your phobias, or be ready to lose control.
This project, our last yet biggest one for our master degree, is a 6 months pre-production of a game made to be sold. I was part of a team of 9, including another Game designer. Our engine of choice is the CryEngine 3, which I’m aiming to master as much as possible to be able to use it later on.